Game Hub
Small games, clean mechanics, fast rounds.
Two quick experiments live here: program a Mars Rover through a random grid, or hit arrow-key rhythm windows on a lock-themed reflex course.
Mars Rover Game
Program your rover under pressure
Every session builds a fresh grid with obstacles. Choose your start, let the target appear, then assemble F/L/R commands before the planning clock runs out.
Lockpick Trainer
Rhythm, sweet spots, streaks
Press the first arrow to start, then catch each segment when the bar hits the green window. Four perfect timings crack the lock — or reset and chase a higher streak.